4. ACKNOWLEDGE AND PRAISE
LOOK FOR THE GOOD PEOPLE - POSITIVE - THINGS BRAND INTEGRITY SORTED
4.1 LOOK FOR THE GOOD
4.1.1 OPPORTUNITIES
4.1.1.1 ENTHUSE - BETTER - ENERGISE
4.1.1.2 PLEASANT PATIENCE
4.1.2 AGREEMENT - CONSTRUCTIVE - CRITICISM
4.1.2.1 FAVOURABLE REASONING
4.1.2.2 JUDGEMENT - EXPECTATION
4.1.3 GLEAM - GLOBAL - GLOW
4.1.3.1 WEALTH - WORTH
4.1.3.1.1 DISCUSS - EXCHANGE
4.1.3.1.2 IDEAS - EXCHANGE - TALK
4.1.3.2 SENSIBILITY - TRUTH
4.1.3.2.1 UNDERSTANDING - LEARNING
4.1.3.2.2 LIFE - MATTER
4.1.3.2.2.1 EXTREMES
4.1.3.2.2.2 NORMALITIES
4.1.4 PROFESSIONAL - PRACTICAL - PERSONAL
4.2 PEOPLE - POSITIVE - THINGS
4.2.1 MAKE - CREATE - INVOLVE
4.2.1.1 INDIVIDUAL EFFORT
4.2.1.2 INTENTIONS - INTELLIGENCE - CLARITY
4.2.1.3 TEAM - INVOLVEMENT - AMBITION
4.2.2 IDLE INACTIVITY ENACTS ENVY
4.2.2.1 STATUS QUO
4.2.2.1.1 FEAR - HATE
4.2.2.1.2 SUCCESS - FAILURE
4.2.2.2 IMPOSTER OR INSTRUCTOR
4.2.3 ATTACK BOTTLENECK INTERESTS AND ISSUES
4.2.3.1 CAUSE - KEY
4.2.3.1.1 ASSETS - LIABILITIES
4.2.3.1.2 TECHNICAL - FINANCIAL
4.2.3.1.3 INFORMATION
4.2.3.1.3.1 ACCESS
4.2.3.1.3.2 ACCURATE
4.2.3.1.3.3 AVAILABLE
4.2.3.1.3.4 VOLUME
4.2.3.2 EXISTING - FUTURE
4.2.3.3 RELATIONSHIPS - RESOURCES
4.2.3.4 DATA - INFORMATION
4.2.3.4.1 REDUCED
4.2.3.4.1.1 COMPLICATION
4.2.3.4.1.2 CRITICISM
4.2.3.4.1.3 CONFUSION
4.2.3.4.2 EVOLVING
4.2.3.4.2.1 UP TO DATE
4.2.3.4.2.2 ACCURATE
4.2.3.4.2.3 ASSUMPTIONS
4.3 BRAND INTEGRITY SORTED
4.3.1 INNOVATE FOR PREMIUM
4.3.2 DEMAND - FIT - RELEVANCE
4.3.2.1 CUSTOMER
4.3.2.2 COMPETITOR
4.3.2.3 SUPPLIER
4.3.2.4 VALUE - VISIBILITY - VROOM
4.3.2.5 VALUE ADDED
4.3.3 SALES
4.3.3.1 CONNECTABILITY - FUSION
4.3.3.1.1 PARTNERSHIPS
4.3.3.1.2 SOLUTIONS
4.3.3.1.2.1 IN - OUT
4.3.3.1.2.2 DATA - INFORMATION
4.3.3.2 RELATIONSHIPS
4.3.3.2.1 CURRENT - FUTURE
4.3.3.2.2 STAKEHOLDERS
4.3.3.2.3 DEVELOPMENT
4.3.3.2.3.1 BUSINESS STRATEGY
4.3.3.2.3.2 SUPPLY CHAIN MANAGEMENT
4.3.3.3 MARKET - PRODUCT - SERVICE
4.3.3.3.1 TIME FRAME
4.3.3.3.2 FLEXIBILITY
4.3.3.3.2.1 ANY
4.3.3.3.2.1.1 THING
4.3.3.3.2.1.2 TIME
4.3.3.3.2.1.3 WHERE
4.3.3.3.2.2 CONSISTENCY
4.3.3.3.3 SPECIFIC - MIX'N'MATCH